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Hello,
How can I get rid of the " blocky" appearance of the heightfield
foreground surface,and get a smooth mountain surface in the foreground?
The heightfield  is made in GeoFrac2000.
This is the code in Pov-Ray 3.5:
#include "colors.inc"
#include "textures.inc"   
camera{
    location <0, 1, -10>
    look_at 0
    angle 30
  }
  light_source{ <1000,600,-1000> White }
  light_source{ <1000,600,-1000> White }
height_field {
    tga "Mountain.tga"
    smooth 
    pigment { White }
    translate <-.5, -.5, -.5>
    scale <17, 1.75, 17>
  }
  
sky_sphere { pigment { gradient <0,1,0>
                       color_map { [0.00 rgb <1.0,1.0,1.0>]
                                   [0.30 rgb <0.0,0.1,1.0>]
                                   [0.70 rgb <0.0,0.1,1.0>]
                                   [1.00 rgb <1.0,1.0,1.0>] 
                                 } 
                       scale 2         
                     } // end of pigment
           } //end of skysphere
  
Thanks,
H.Frik
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