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Hello,
How can I get rid of the " blocky" appearance of the heightfield
foreground surface,and get a smooth mountain surface in the foreground?
The heightfield is made in GeoFrac2000.
This is the code in Pov-Ray 3.5:
#include "colors.inc"
#include "textures.inc"
camera{
location <0, 1, -10>
look_at 0
angle 30
}
light_source{ <1000,600,-1000> White }
light_source{ <1000,600,-1000> White }
height_field {
tga "Mountain.tga"
smooth
pigment { White }
translate <-.5, -.5, -.5>
scale <17, 1.75, 17>
}
sky_sphere { pigment { gradient <0,1,0>
color_map { [0.00 rgb <1.0,1.0,1.0>]
[0.30 rgb <0.0,0.1,1.0>]
[0.70 rgb <0.0,0.1,1.0>]
[1.00 rgb <1.0,1.0,1.0>]
}
scale 2
} // end of pigment
} //end of skysphere
Thanks,
H.Frik
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